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Balancing pedagogy, emotions and game design in serious game development

Balancing pedagogy, emotions and game design in serious game development

Gabriel C. Natucci, Marcos A. F. Borges

ARTIGO

Inglês

Este artigo foi apresentado no evento XX Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 2021

Agradecimentos: This study was financed in part by the Coordenação de Aperfeiçoamento de Pessoal de Nível Superior - Brasil (CAPES) - Finance Code 001

Abstract: Serious games and game-based learning approaches have been shown to provide effective learning outcomes in various contexts. However, the design of games with educational purposes is not an easy feat, since many aspects must be considered during development: pedagogical theories, learning... Ver mais

COORDENAÇÃO DE APERFEIÇOAMENTO DE PESSOAL DE NÍVEL SUPERIOR - CAPES

001

Aberto

Balancing pedagogy, emotions and game design in serious game development

Gabriel C. Natucci, Marcos A. F. Borges

										

Balancing pedagogy, emotions and game design in serious game development

Gabriel C. Natucci, Marcos A. F. Borges

    Fontes

    Anais estendidos do XX Simpósio Brasileiro de Jogos e Entretenimento Digital

    Porto Alegre, RS: Sociedade Brasileira de Computação, 2021.

    p. 1013-1016